I came across countless examples of work that I found so interesting, and I found myself studying them and how they are drawn.
I even found myself wanting to trace some of the character poses, just so I could understand how they piece together and how they are drawn. In my opinion that is one of the best ways to figure out how a character is constructed, because I don't think looking at it is enough. Very similarly to some of the character designers I had come across previously, Montoro has the ability to create and work with characters that vary in almost every way. Weather it is an animal character, a child, an elderly person or a villain, all of the designs I have come across are all so different to one another.
This reinforced to me the importance of being adaptable as a designer. Also, whilst looking through the internet I also noticed that the designs had really good colour palettes that worked fantastically with the characters. This is something that stuck with me, because I think it is very easily to potentially spoil a design by using colours that do not do it justice.
Once again after researching this work all I wanted to do was draw, because there was just so much inspirational content in front of me. It also made me embrace the fact that i don't have a singular set style of work.
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