Saturday, 14 May 2016

Creative Research - The Fundamentals of Animation

During my research process for my essay, I made a trip to the library and got out Paul Well's "The Fundamentals of Animation" Once I had finished with it in terms of essay, I decided to keep hold of it, because it contains a lot of really useful information in terms of character design and storyboarding.
                                                                                   

As well as the importance of appeal, their was a lot of emphasis placed upon the importance of character designs being accompanied by character notes. This is important for the individual designer, but also the animator, weather it be an individual animator or a team. Because they will refer to the "Bible" of information provided for them by the designer. There were also examples of rough development sketches which were also accompanied by rough notes.

Also, in terms of sequential drawing, there was some very helpful information about storyboarding. There was the mention of pretending that your eyes are a camera, which is filming the footage. This therefore encourages you to see things from a bigger range of angles, as well as zooming in and out. I think sometimes it is quite easy to do a first draft of a storyboard and then find that the there isn't enough variety in the shot framings. This is something I will definitely apply to my future work, because I am definitely somebody who has trouble creating a range in shot angles and perspectives.  

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